The category of strategy and logic are them making more contributions to intelligence and speed of the child. Also, in online games, many times we find calls for action in which there is a high level of aggressiveness that children experience then with others. These types of games serve them to the teacher or educator to develop themes such as respect in interpersonal relationships and learning the norms of coexistence in the space that is being shared. Can online games generally not be played on computer, but in some of them as questions and answers, the same teacher can build a team and ask their students that they are answering based on the prior knowledge that possess. It is also a way to learn listening, or being the wrong. Course, within the tasks of the master will be the prior selection of online games that used to matter or specialty that you want to develop.
Difficulties in learning with online games as not all children and young people are the same, their learning capacities also vary between them. And online games represent negative aspects for those children who most find it hard to learn. Previously, we cite the aggression as a negative factor in online games. And in this aspect, many children who are not able to distinguish between fantasy and reality, tend to have aggressive behavior after having experienced a time playing some game action shots etc. The important thing in these cases is to try to teach them that online games are part of a world of fantasy and not actual space. As well as prevent the identification of the child in the characters of the game, since often ends by imitating their behavior.
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